Welcome to the Future of Exhibit Engagement! fyp23027, September 7, 2023April 27, 2024 In recent years, the advent of new Augmented Reality (AR) capable headsets has brought forth a wave of possibilities, reshaping the potential and application domain of interactive experiences. At the same time, physical exhibits in Galleries, Libraries, Archives, and Museums (GLAM) often lacked the vital element of interactivity, leading to disengagement among visitors, resulting in a limited learning experience. Here, we proudly introduce “AR-Driven Exhibit Interaction: A Prototype for Enriched Display,” a project that aims to improve visitor engagement within GLAM exhibits through the power of AR technology and the recent development of Head-Mounted Displays (HMDs). To learn more about this project, please go to the About page or have a look at the Project Plan. Uncategorized
QR Code Tracking on HoloLens 2 with Unity February 13, 2024April 27, 2024 Here is the documentation/tutorial for setting up QR Code Tracking on HoloLens 2 to develop with Unity For the most updated version with images, please go to my Notion page. QR Code Tracking on HoloLens 2 with Unity Sources QR Code Tracking Overview: https://learn.microsoft.com/en-us/windows/mixed-reality/develop/advanced-concepts/qr-code-tracking-overview#quiet-zones-around-qr-codes → Sample Code: https://github.com/microsoft/MixedReality-QRCode-Sample QR Code… Read More
A User Study of AR Interface in GLAM Exhibits April 27, 2024April 27, 2024 This post delves into the findings and implications of a user study conducted to investigate the impact of an AR interface on engagement and learning in museum exhibits. Let’s journey through the insights gleaned from this study. Pilot Study and Participants The study enlisted five participants, a sample size considered… Read More
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